Thursday, 26 July 2012

Get dynamic with php application development and save money!

Look around the web and try to find out websites that are only meant to display static information. Of course, there are very few of them. Even individual bloggers who were thin on technical prowess before are now able to get all the functionalities from blogger and wordpress to manage comments, play slideshows, feature banners etc. In short they are more dynamic they have ever been and the same must be implemented with professional websites as well. As professional websites become more like exchange points and sales centres, the demand for PHP application developers are seeing a new high. PHP application development is a major element in creating custom php web applications that powers numerous dynamic websites.

Why PHP for dynamic websites-
Simple, it's opensource and free. So, you do not pay for using it and web applications made under PHP are highly customizable to power your site with the exact features you want. PHP is undoubtedly the best tool to create your dynamic website. Hiring talented php application developers can squeeze the development cost on one side while letting you customize your site at any point of time in your business cycle. PHP developer India is the best option to be employed for PHP application development.

PHP application development keeps your website flexible-
Do you know that facebook, wikipedia and twitter are entirely built on PHP. Facebook, as everyone knows is known for adding interactive features at a rapid pace. Wikipedia on the other hand gives the freedom to edit its articles and then accept it  after moderation. In other words if you create your site under PHP, you need not worry about adding additional features in future. You can add new web applications to your website anytime, adding numerous functionalities in your site. Hence, your website remains agile for any kind of changes that becomes necessary with your site. Just hire a PHP web developer and he will do the needful.

PHP has proved that open-source web development platforms are not only flexible but they are also cost-effective if one approaches PHP developer India for his dynamic website.

Wednesday, 2 May 2012

Windows Phone app development to Benefit due to apple’s Monotony

The feature rich windows phone is likely to see more activity from windows app developers. Read why?

Windows Phone app development is likely to see a boom in the coming times. The windows app market has 80000+ apps and adding more each day with lightning speed. The store is also getting organized day by day and giving better app suggestions to its users. Windows phone 7 developers have churned out a good deal of money with applications like shuriken ninja and top truck and are making more applications for the growing windows platform.

Let us see why windows will expand in the coming years:-

Nokia handsets packed with Windows phone OS are worth a compliment

Combined with the award winning Nokia Lumia 900 and other nokia phones, Windows mobile 8 has proved itself as a smart buy which is worth the money. The metro interface with its revolving tiles is also welcomed by critiques as a differentiating visual element. Experts say that the interface is refreshing and sets windows apart from the typical grid style view in iPhone and android and is also a matter of interest concerning windows phone app development. The active tiles keep the user informed about what’s running on the phone. The other hardware features such as the camera and the touch screen response of Lumia are better than their counterparts. As an affirmation to its superior interface, device makers such as Motorola and Samsung has also announced windows phone 8 handsets. Samsung will make galaxy S3 which will be powered by windows 8 operating system. Recently Steve Wozniak, co founder of Apple has recently expressed his preference on Nokia Lumia over the android phones which must be taken seriously in content of windows phone app development.

The notorious monopoly of Apple killing its carriers

Leading mobile carriers in US are growing sick of the exploding sale figures of the iPhone. It has been reported that last year iPhone contributed to 50% of the total sales for AT&T and even Verizon has registered similar statistics. While apple sells an unlocked iPhone for $649 however AT&T and Verizon sell it for $199 for a contract of 2 years. The carriers are thus growing impatient of the dominance of Apple over the Smartphone market which can later lead to even higher subsidies from these carriers. To put a break on Apples monopoly the carriers are now supporting windows phone to strike a balance in the market and increase their profits as well.

Facts convey that windows phone OS on Nokia makes a leading Smartphone and thanks to the carriers who are pushing the windows phone that can help the OS establish a bigger ecosystem. The results have already been positive and the future seems better for windows phone app development.

OpenXcell Technolabs is an Indian company is a leading company offering Windows Phone app development. To know more about the company visit, http://www.openxcell.com/

Friday, 6 April 2012

Mobile Apps Drain Battery Because of Free Ads

Recently, we talked about how there are security risks associated with some mobile apps, not because of the app itself, but because of the ad module that runs within free apps to generate revenue. Now, we find that these same modules are also the biggest battery users in an otherwise efficient app.

When I switched from a Blackberry to an iPhone, two things immediately irked me: lack of a raised QWERTY keyboard; and lousy battery life. Soon, friends clued me in to the fact that GPS and 3G were the biggest drains on my battery. So I learned how to better manage my location services, and how to get on Wi-Fi whenever possible. That, and how to carry a cord with me everywhere and plug in anytime I am not walking.



These two principles – GPS and 3G – are at the heart of ad module problems. Researchers have shown that popular free smartphone apps spend up to 75 percent of their energy tracking the user’s geographical location, sending information about the user to advertisers and downloading ads.

“It turns out the free apps aren’t really free because they contain the hidden cost of reduced battery life,” said Y. Charlie Hu, a Purdue University professor of electrical and computer engineering.

Because smartphone batteries must be small and lightweight, power consumption is a major issue, the researcher said. He has led work to create a new tool called Eprof – for energy profiler – to analyze how much energy a smartphone app consumes. New findings show that 65 percent to 75 percent of the energy used to run free apps is spent for advertising-related functions.

“We performed an in-depth case study, the first of its kind, of six popular smartphone apps, including Angry Birds, Facebook and Android Browser,” said Purdue doctoral student Abhinav Pathak.

The free Angry Birds app was shown to consume about 75 percent of its power running “advertisement modules” in the software code and only about 25 percent for actually playing the game. The modules perform marketing functions such as sharing user information and downloading ads.

“We believe it is mainly to provide information about the user’s geographical location so the ads can be more targeted or customized to that location,” Hu said.

Findings will be detailed in a research paper being presented during the EuroSys 2012 conference on April 10-13 in Bern, Switzerland. The paper, written by Pathak, Hu and Ming Zhang, a researcher at Microsoft Research, also suggests a general approach for improving the energy efficiency of smartphone apps. An application may contain tens of thousands of lines of code, broken down into many components called subroutines, threads and processes. Eprof maps how much energy comes from each component, representing a new way for researchers to study smartphone energy consumption without using a power meter, an expensive and cumbersome piece of laboratory equipment.

“This is the first tool of its kind ever developed for modern smartphones,” Pathak said. “We’ve seen around 1 million apps written since smartphones emerged roughly five years ago, but there has been no systematic way for the developer to see how much energy the different components consume. Using this tool, you can see what should be changed to improve energy efficiency.”

The smartphone power drain is caused by a combination of factors including inefficient programs and software glitches called “energy bugs,” Hu said.

“Eprof tells you how much energy is spent where,” he said. “This may be due to energy bugs or other reasons.”

In one case, a piece of advertising software embedded in a free app failed to turn off its connection to the Internet, a function called a socket, requiring another piece of code to resolve the problem and wasting energy. Inefficient power usage is most likely to occur in interactive programs, which are prevalent in smartphone apps such as games and applications that heavily use built-in phone gadgets like GPS, the camera, compass and “proximity sensor.” A particular source of power inefficiency is a phenomenon called “tails.” In principle, after an application sends information to the Internet, the “networking unit” that allows the phone to connect to the Internet should go to a lower power state within a fraction of a second. However, researchers found that after the advertising-related modules finish using the network, the networking unit continues draining power for about seven seconds.

“The past assumption has been that, whenever you see usage you have power consumption, and when there is no usage there is no power consumption,” Hu said. “This does not hold true for smartphones.”

The tails are a phenomenon of several smartphone hardware components, including 3G, or third-generation wireless systems, GPS and WiFi, not flaws within the app software itself. However, software developers could sidestep the problem by modifying apps to minimize the effect of tails, Hu said.

“Any time you use the 3G network, there will be a tail after the usage,” Hu said. “The ad module in Angry Birds obviously uses 3G for network uploading and downloading, while the game itself did not, which is why we blame the ad module for the tail.”

Battery drain in smartphones has emerged as a fundamental problem.

“We’ve been hearing about major problems lately in power usage,” Hu said. “A smartphone battery is generally expected to last a day before recharging, but we’re hearing about mysterious instances where the battery runs out in a few hours. Users have been complaining about this on Internet forums.”

Findings in the paper suggest a way to improve energy efficiency with a technique that has been shown to reduce the energy consumption of four apps by 20 percent to 65 percent. The ultimate goal is to develop an “energy debugger” that automatically pinpoints flaws in software and fixes them without the intervention of a human software developer, Hu said. Eprof mirrors a tool created three decades ago called Gprof, which tracks how much time is consumed by software components.

“If a program runs for three hours, Gprof tells you how much time is spent on each subroutine,” Hu said. “We’ve taken this to a whole new level with Eprof to show how much energy is consumed.”

The same researchers first created a model making the new profiler tool possible and presented a paper about the model at last year’s EuroSys conference. The model estimates how much power a smartphone is using while an app is running.

Original Source
Mobile App Development

Wikipedia’s Mobile Apps Drop Google Maps for OpenStreetMap


In the world of online mapping, it feels like things aren’t quite going in Google’s direction these days: Apple switched away from Google Maps to OpenStreetMap when it launched iPhoto for iOS. Foursquare, too, announced a similar switch just a few weeks ago and today, Wikipedia switched to OpenStreetMap in the latest versions of its iOS and Android apps.

As our own Josh Constine wrote last month, Google’s plan to charge high-volume users for access to its Maps APIs could backfire and this most recent defection is yet another clear signal that we will probably see quite a few more of these moves in the near future.

While OpenStreetMap’s data wasn’t quite ready for prime time not too long ago, the service has greatly improved the quality of its maps recently. The service also now has the backing of a number of large companies interested in the online mapping space, including Apple and Microsoft.

Wikipedia would probably qualify for a non-profit grant from Google and be able to use the service for free (or for a relatively small fee). For Wikipedia, however, this switch is actually more about using an “open and free source of Map Data” than about money. Wikipedia’s Yuvi Panda also argues that not using Google’s proprietary APIs in the code “helps it run on the millions of cheap Android handsets that are purely open source and do not have the proprietary Google applications.”

For the time being, the Wikipedia apps are using MapQuest’s tile servers to render the OpenStreetMap data, but Wikipedia’s parent organization Wikimedia plans to switch to its own tile servers soon.

What Else Is New?

Besides this switch to OpenStreetMap, the new versions of the Wikipedia apps also introduce a number of new features for both platforms. iOS users, for example, can now get search suggestions, save pages to Read It Later and perform full-text searches (these features were already available in the Android app). Android users only get a smaller update this time, which includes quick search bar integration and an improved tablet interface.

Original Source
Mobile App Development 

Thursday, 5 April 2012

Mobile app downloads to pass 66bn by 2016


Up from 31bn in 2011.

The hunger for consumer apps will reach its highest point in 2016 when downloads will pass 66 billion, more than doubling the 31 billion downloads in 2011, according to Juniper research.

Meanwhile, 87 per cent of downloads will be free apps, though developers are set to profit post-download from in-app purchases and subscriptions.

Smartphones will continue to occupy the majority of the app market, though almost one in four downloads will be made via tablet.

Dr Windsor Holden, report author, said: "Consumers are now demanding 24/7 access to services –  retail, financial, information, entertainment – wherever they are.

"As a result, brands that wish to remain competitive have turned to apps as part of a integrated multichannel distribution system: they have become a critical mechanism to increase engagement and reduce churn."

Further results show that developers need to be innovative in order to separate themselves from rivals by observing consumer usage patterns, and to partner with payment firms for real-time updates.

Additionally, gaming will be the most popular apps downloaded, followed by multimedia, while browser-based apps of the HTML5 kind are set to lead the way in future.

Juniper urges operators to launch third-party app stores in order to further drive app sales.

Original Source
Mobile App Development

Path Adds Fresh Security Features to Mobile App


Path, which drew criticism in February over privacy breaches, upgraded the security for its mobile app on Monday.

The iOS and Android upgrade to 3.1.1, announced on Path’s blog, includes the hashing of user contact data so such information will be unintelligible to hackers, at least in theory. Such data, includes last names, phone numbers, email addresses, Twitter handles and Facebook IDs.

Path, a social network that limits users’ networks to 50 people, initiated the new security features after a developer in February revealed that the Mac OS X version of the mobile app was sending users’ entire address book to Path’s servers without telling users. The revelation prompted Path CEO Dave Morin to issue an apology a few days later.

Later that month, reports emerged that Path wasn’t the only company appropriating users’ address books — dozens of other apps for Apple’s iOS were, as well. Apple addressed the controversy with a new rule requiring app makers to seek users’ permission before accessing such information.

Apple’s move came after two members of Congress wrote a letter to Apple CEO Tim Cook in February expressing concern that app developers are accessing and storing data without obtaining user permission. Reps. Henry Waxman and G.K. Butterfield, both ranking members on the subcommittee on commerce, manufacturing and trade, asked Cook to examine the steps required to get data stored on users’ phones.

Original Source
Mobile App Development

Wednesday, 4 April 2012

Windows Phone Passes 80,000 Mobile Applications


In the week before AT&T brings the Nokia Lumia 900 and HTC Titan 2 to the American public, and with them the next concerted push by Microsoft to get Windows Phone into the smartphone space, the plucky young mobile operating system passed another statistical market, with more than 80,000 application submissions to the Windows Marketplace (reports All About Windows Phone).


"Both the 80,000 apps and 20,000 publishers milestones, together with their respective growth rates, suggest the Windows Phone Marketplace is enjoying sustained and accelerating growth. It is now comfortably the third biggest mobile app ecosystem, behind Android (450,000+) and iOS (550,000+), but some way ahead of Blackberry (70,000) and Symbian (70,000)."

As editor Rafe Blandford notes, the 82,234 submission are not all available in one place. Due to the regional nature of the Marketplace, the highest number can be found in the US store (69,123), followed by the UK, France, and Spain. He also points out around 9,500 apps have been withdrawn by the publishers.

More interesting is the increasing number of apps submitted to the store, averaging around 340 new apps every day in March. This isn’t the peak number – that occurred during the roll out of the Nokia Lumia 800 in November and December 2011. But with the Lumia 900 due to hit American developers in serious numbers in April and May, expect that number to reach up towards 500 per day.

The Marketplace is on course to break the psychological barrier of 100,000 applications in late May.

Original Source

Mobile App Development

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